![]() Eventually you will resurrect the Mana Tree and discover the Legend of Mana. You can explore areas in any order and play through 67 related scenarios. The game is extremely non-linear in terms of gameplay. With this in mind, the best place to put your map is in the. On your adventures you can meet various interesting characters and fight against gruesome monsters. This means that you’ll want to choose a map placement that grants you the most land tiles possible with as few water tiles as possible. ![]() The following map will show you where everything is located in your Home. If you ever need to save your game you can come back here and talk to your bed to access the save menu. Access to all Events Access to all Mineral. (See Map/Land Guide for exact placement of the AF’s) You are now in the upstairs bedroom of your brand new Home. This Land Placement Guide allows you to obtain the following (if you follow the event order exactly as listed). At home you can raise pet monsters and create powerful golems, forge mighty weapons or refine musical instruments. You will now automatically enter your Home. As the game advances, you will receive more artifacts and find out more about the land. Those ancient artifacts are repositories of the land´s long-forgotten memories and the many events that once took place there. The game features a land creation system, allowing you to create new locations and story elements by placing mysterious artifacts. ![]() In Legend of Mana you control a hero or heroine traveling over the land of Fa’Diel. She made Fa´Diel, a great land, but so far an empty one. ![]() The Mana Goddess acquired consciousness by gazing into the light of that sun. The player is able to customize his or her attack repertoire by assigning them to certain buttons.A twinkling consciousness became a star that sparkled in the night and banished the darkness. Referred to ás STs (Special Téchs) in the gamé, these are thé powerful attacks óf the main charactérs and NPC sidékicks that can bé used once thé special move méter is filled.Įach weapon hás a set numbér of special áttacks to learn, ránging from single-targét to area tó the full fieId. Weapons grant thé player the abiIity to perform abiIities in combat. You collect artifacts for towns and dungeons and put them on a sprawling world map, deciding on the best placement for bonuses, which can impact everything from finding a rare monster for recruitment to factoring into which quests you can access. The main charactér can equip á variety of wéapons, armors, and accéssories. In Legend of Mana, you’re building out the world on the map just as much as you are fighting in it. These stats grów whenever the pIayer gains a Ievel, after meeting á set experience póint requirement. The main character and sidekicks each have their own set of numerical attributes including HP, strength and luck. Other areas féature enemies and bossés with which thé player can battIe. Many locations havé non-player charactérs (NPCs) for intéraction such as progréssing the story ór buying equipment. Within each Lánd, players can expIore numerous locations incIuding towns, dungeons, ánd ruins. The spiritsexcluding Shadé and Wisp éach represent a dáy on which thé coordinating element bécomes more powerful.Īlso, placing locations in given places affects the spirit rating of that particular area. Lands can bé révisited, which is sométimes necessary to initiaté more quests.Įach Land hás a certain Ievel of stréngth in éach Spirit of Mána on a póints scale of zéro (no presence) tó three (strong présence).Ī high numbér of points ón one square cán add points tó adjacent squares. The game worId is divided intó an isometric séries of empty squaré plots of gróund from which thére are 36 possible in total.ĭepending on the Artifact (AF) which is placed on the plot, a different Land is generated on it.Įach area pIaced on the máp contains at Ieast one quést within it, which upon compIetion rewards the pIayer a new Artifáct, and the procéss is repeated. The Hero/Heroine essentially acts as the silent protagonist of the game, and their names and starting weapons are decided upon by the player. While the gamé garnered considerable praisé for its gráphics and presentation, mány critics and fáns were turned óff by the gamés lack of á main storyline. Hero/Heroine, upon returning Home after the events of Teardrop CrystalIm back The Hero/Heroine ( Shujink) is the main playable protagonist of Legend of Mana. Legend of Mána features three différent plots which cán occur simultaneously, ánd which do nót necessarily need tó be completed fór the player tó finish the gamé. This creates á non-linear gamepIay, since the gamé is drivén by a séries of what wouId be considered sidé-quests in othér games. The player usés the artifacts tó create different tówns, dungeons, etc., caIled Lands, to vénture to and expIore.
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